Monday, July 29, 2013

Re-using Waste in Forward Operating Bases

One of the many unsexy challenges facing servicemen and women deployed in nations like Afghanistan is the disposal of the incredible amount of material waste that deployments produce.   Many smaller Forward Operating Bases (FOBs) are relegated to simply burning their waste, ranging from packaging material from care packages, to unneeded paper products, and, some of the least pleasant, human waste.   What I would like to propose is a technology that might aid in reducing the problems associated with waste disposal on a FOB.
Rocket Stoves are considered one of the most efficient means of utilizing traditional fuel sources, including, wood, grass, and dung.  The objective is to develop a product design envelope for a rocket stove that works in multiple ways to help manage waste production in remote areas.  In Figure 1 is an simple example of a rocket stove.  Fuel burns in the combustion chamber with the smoke from the fire being pulled into the larger volume chimney, the placement of the chimney promotes strong air flow aiding in the burn process, the lay out also allows for greater use of the energy produced by the burn.  (the red lines show the path of air through the system)

Figure 1:  Basic Rocket Stove
The high temperature burn produced in the combustion chamber of a standard rocket stove is most likely enough to promote a cleaner burn process than an open pit burn more can be done.  According to a 2010 US Army Corps of Engineers report the average warfighter will produce roughly one third of a pound of waste per day.  Often human waste is what is being disposed of in open pit burns.  The platform shown in Figure 2 is a preliminary concept for handling human waste.



Fig 2:  the modified rocket stove design
The first major change you should notice between Fig 1 and Fig 2 are the red radiator pips now surrounding the chimney segment of rocket-stove, the purpose of the radiator pipes is to allow personnel to take greater advantage of the thermal energy produced by the stove.  In this particular approach I assumed that the quality* of the heat produced by the rocket stove is not great enough to warrant a fully fledged steam generator .  Based on my assumption about heat quality I suggest that between the radiator pipes and the chimney section would be a network of thermo-electric generators (TEG), making the platform a true co-gen system.  The heat that is carried away from the chimney system allows for a maximum delta T, improving the performance of the TEG, this waste heat, while of a lower quality still has a great amount of value, I will emphasize the nastier sounding narrative that I believe has the greatest use.  After absorbing sufficient thermal energy from the rocket stove the working fluid will need to transfer its heat somewhere, that somewhere could be the dehydration of poop (sorry I wanted to say that for ever and this isn't a fully professional document so work with me).  Boiling water, as many home chocoletiers know, is one of the most effective ways to keep a temperature constant, human waste contains an incredible amount of water.  As the intent of this design is to reduce smell it would be silly to try dehydrating the liquid waste in an open environment consequently the dehydration chamber's off gas would be pulled into the air intake of the combustion chamber, causing the materials to be combusted into less noxious component materials. (I hope)  After the waste has been dehydrated enough it can now be more thoroughly disposed of by being utilized as a fuel source.
(I need to insert a thermal diagram of the cooling deal)


*Energy Quality relates to how easily you can get energy to change from form A to form B.  In the case of boiling water you've already changed the form once and to said steam into electricity means you are going from B to C, doing this by means of a turbine generator, is most likely not possible.

** I totally forgot to note the suggestion of having TEGs and a heat exchanger in the exhaust/intake section of the design.  Darn.  At least one other Alaskan likes the idea of a TEG in a stove exhaust.

This post was originally intended to be a section on suggesting my own take for developing a rocket stove for rural communities that would serve as a hot water heater and electrical generator for homes.  For whatever reason the narrative of a co-gen platform at an FOB felt easier to write, but both applications are viable, the only difference would be the statistics and sources I referenced.


Monday, July 15, 2013

Making Soil in Space

While doing more research into space mining, in this case thinking about refining carbonaceous chondrites I wondered if it would make more sense, at least for long term planning, to use lichen to naturally refine the water and organic molecules found in carbonaceous minerals.

The general idea is relatively simple, after finding a sufficiently large deposit of carbonaceous chondrites, either on an asteroid or a planet's moon, a balloon greenhouse is built around the mineral deposit (or the minerals are deposited inside the balloon greenhouse).  When the balloon structure is ready to be sealed off an initial feed stock of atmospheric gases and lichen colonies are added.  As time wears on the lichen will naturally break down the rock formations liberating oxygen, amino acids, carbon, and other chemicals essential for life.  The greenhouse balloon would first be ready for the gentle introduction to limited insect populations that would aid in increasing the complexity of the frontier bio-sphere.  Many years after the greenhouse was inflated, plants capable of surviving in a micro-gravity environment could join the frontier species.  Eventually the balloon would be ready to become a fully fledged complex ecosystem, either continuing on as a micro-gravity population or it could be attached to a spinning structure to allow for more terrestrial plants and animals to grow.
The rational behind choosing lichen as the colony organism stems from research done by the European Space Agency where lichen colonies were exposed to the extremes of space several times for a total of 14.6 days.  When the colonies were returned to terra-firma researchers determined they had passed the hell test with flying colors, zero fatalities and zero colony loss.  In the event that a greenhouse balloon is punctured by a micro-meteorite the loss of the contained air would not mean the end of the lichen colony.

July 15:  I should follow up with some more technical bits about temperature regulation.  On the plus side the usual 10 minutes of research seems to indicate that this idea is kind of fresh.  There is also the question, why do this soil making approach versus hydroponics?  I have no good answer, this just seemed really cool
July 15 (30 min later):  I managed to find one reference to using microbes for making refined products from lunar soil (found here)  Cyanobacteria harvested from Yellowstone's hot springs appeared to do an excellent job at breaking down lunar regolith into more useful chemical forms.  What is confusing to me is that the article talks about how the bacteria only need 3 things, (in addition to the regolith) air, water, and light, while these substances are extremely easy to find on Earth, neither water nor air are as easy to find in space, it makes me wonder about where in the colonization timeline this would make sense.  Personally I'm still pro-lichen, those little guys self regulate water needs.

I need to put less effort into proving other people have already thought of these things
http://www.cell.com/trends/microbiology//retrieve/pii/S0966842X10000430?cc=y#MainText
 http://www.sciencedirect.com/science/article/pii/S0032063397000172

Monday, July 8, 2013

Augmented Back Pack and Other Clothing

During an evening of booze and hockey in the background my friend Andrew and I started to chatting about  an idea for a hackable smart backpack intended to move the backpack from a passive container to a dynamic tool.

In an era of ever cheaper tools for embedding smart tools into watches, glasses, and t-shirts why have backpacks generally been left out of the realm of innovation.  The HackPack would serve as a dynamic platform for makers and users to have access to smart tools.  The minimum components in the HackPack would include an onboard battery, computer or microcontroller capable of bluetooth communication, and readily accessible ports for distributing data/power.  The key feature of the HackPack package is the ability for the tools of the backpack to communicate with smart phones and other devices. The basic kit could be made into a small package according to set standards and intended to augment existing backpacks.  A more consumer friendly version of this concept would come pre-built with a collection of sensors and displays to communicate with the owner.
Figure 1

In figure 1 you see a visual outline of what the HackPack's exterior could feature.  The red lines indicate the placement of EL wire intended to display simple information, ex. someone going for a bike ride at night could have their changes in direction displayed by the character display on the back.  The lights on the strap could be used to alert the user of useful information about the state of the HackPack, whether they have an appointment, etc..  In the side view of the HackPack there are 3 blue squares indicating where vibration pads could be placed in the straps of the back pack.  The pattern and intensity of the pad's vibration would communicate any number of set messages, ranging from telling a hiker where they should be looking for their next course correction, to working with a social networking app to let you know a friend is nearby.  The straps should also have simple button pads to allow users to communicate with the on board micro-controller with out requiring access to an additional tool.  These basic features would be complimented by a collection of attachment points placed on the exterior and interior of the backpack, allowing users to add speakers, electrical generators, environmental quality sensors, the limits would be the imaginations of accessory engineers.

The Spec sheet for this backpack would look something like this

On-Board Computer:  Arduino micro-controller with bluetooth shield, Rasberry Pi computer
Battery Pack:  Capable of keeping computer and accessories online for at least 24 hours and charging a standard 2100 mAh cellphone battery at least 2 times
Communication Points:  USB or 3 wire PWM compatible
Weight: 3 lbs or less for all basic kit components

Additional attachments could include.
Infrared communication system for laser tag and mesh networking
Geiger Counter
Wirelessly accessible hard-drive
Speakers
Electrical generators
Moisture Sensors
Video Camera
Projectors
RFID/NFC sensors for keeping track of interior elements (this idea was taken from here)


http://www.kickstarter.com/projects/phorce/phorce-the-worlds-first-smart-bag
battery and tells you how much battery life is left via bluetooth

http://www.talk2myshirt.com/blog/archives/4197 weight sensing pack

http://gajitz.com/green-to-go-sustainable-multi-talented-electronic-backpack/ artsy fartsy deal

http://www.ubergizmo.com/2010/05/aniomagic-weight-sensitive-backpack/ weight sensing

http://www.treehugger.com/renewable-energy/energy-generating-backpack.html energy generating backpack

http://www.treehugger.com/gadgets/rechargeable-led-backpack-totes-your-stuff-keeps-cyclists-safe.html  illuminated pack

http://www.digitaltrends.com/lifestyle/new-smart-clothes-will-be-able-to-adjust-to-your-moods/ smart clothes

http://thinkmag.net/think/tag/smart-clothes/ more smart clothes

http://healthinformatics.wikispaces.com/Smart+Clothes

Cool Ben Heck design hack for making a turn signal backpack attachment
http://www.engadget.com/2013/07/30/ben-heck-bicycle-turn-signal/


Smarter Jacket
Dynamic EL wiring that "knows"  when the user wants to be seen and when not

bluetooth accessible for easy finding